
| Djarhun is a world in peril. The evil wizard
Gharad has stolen the Book of Avrakar and has unleashed many creatures
throughout the land. In a desperate hope, the King of Elidor is
seeking the help of a few brave adventurers to recover this book and
return it to Elidor in the hopes that the City's mage may put an end to
the evil that runs amok throughout the land. Others, of vile
morality, seek to take the Book to the Gypsies in a hope of finding its
secrets for their own evil purpose. You are one of these
adventurers that seek the Book. Along the way, you will encounter
many perils and much treasure. You will gain new friends and meet
helpful strangers. When you are strong enough, you will travel to
the Abyss, where you will fight Gharad in a battle that may decide the
fate of Djarhun. Djarhun is a fantasy board game, created by Djeryv Tar*, that can be played by up to 6 players. As players move around the board, they will find items, and slay monsters, that will increase their power. When a player is powerful enough, they may head for the center of the board and try to claim the Book of Avrakar. Whoever brings the Book to the predetermined location, is the victor. |
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The game of Djarhun contains the following... Game Board ( View Board - 12MB ) Counters Quest Cards (520) - drawn while traveling Djarhun. Spell Cards (140) Treasure Cards (220) Hero Cards (54) Market Cards (140) Ship Cards (12) Dwelling Cards (12) Guild Cards (20) Henchman Cards (89) Misc Cards (Book of Avrakar, Equipment, Reference, Morality)
Dragon Dice will need to be provided. It can be purchased from almost any hobby/book store.
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Broken Urthe (EXPANSION - Created by Djeryv Tar*)
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The Demon Tzerar had slain Gharad and taken the Book of Avrakar. The entire land of Djarhun has been put into chaos. Lakes of fire have consumed most of Djarhun, and only Durach remains broken. Tzerar has proclaimed his domain be called Urthe, where he rules with a ruthless hand. Wars have raged for centuries to try to regain the lands. Technomancers and Mages have been wiped out in separate wars that only solidified Tzerars power. Gems have lost almost all value and the few that live, just try to survive on what they find. The great City of Elidor has been long forgotten, as Tzerars castle now rests in its place. The world, that was known by all, would surely be lost if not for one thing none of this happened yet. Welcome to the land of Broken Urthe. The expansion, to the Djarhun fantasy board game, can send Heroes on a journey 1,000 years into the future of Djarhun. Explore the land that will come to be if only you do not get to the Book of Avrakar in time. This land holds new secrets and foes, as you travel the wastelands in search of artifacts that will aid you in the present. Along with a new board to explore and updated rules, there are also new cards to add to the adventure |
Hero Cards (11) Market Cards (36) Treasure Cards (110) Quest Cards (190)
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Goblin Invasion (NEW EXPANSION - Created by Rakur**)
Deep within the twisting tunnels of the Underdark, a swirling mass of green skinned goblin folk surge towards the surface world, overrunning the various dwarven strongholds, which have kept them at bay for centuries. An influential goblin king, wielding unprecedented magic, has managed to unite the various goblin tribes into one mighty force. The goblins have been led to the surface of Durach, and have poured across the land like a swarm of raging locusts to devour all of civilization. The proud City of Elidor has beseeched the local Heroes to help halt the advance of these goblins before they manage to gain a foothold in the region. So begins the Goblin Invasion. |
Hero Cards (10) Market Cards (6) Treasure Cards (3)* Quest Cards (97) Updated Rules
* The Darkfire Robe has been included in a more clarified form. You should discard your older Darkfire Robe and use the one included in this expansion. |
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If you want to have a look at the rules for Djarhun, click here.
If you want to download Djarhun, click here. 106MB.
If you want to download Djarhun for Cyberboard, click here. 53MB.
If you want to download the Broken Urthe expansion, click here. 36MB.
If you want to download the Goblin Invasion expansion, click here. 16MB.
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| If you want to incorporate Djarhun into your |
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game, the ruleset can be downloaded here. 5MB. (view conversion rules) |


* The concept, board text, rules & card text for Djarhun & Broken Urthe were created by Djeryv Tar.
** The concept, rules & card text for the Goblin Invasion were created by Rakur. Supplemental cards/text was created by Djeryv Tar.