TALISMAN TRANSFORMATIONS
AN EXPANSION FOR TALISMAN: TMQG (2ND EDITION)

[Sample Card] [Sample Card] CONTENTS

RULES

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CONTENTS
24 Transformations Cards
1 Transformation Card Back
1 Html Rules Sheet

RULES
Shuffle the Transformations deck and place it off to the side of the playing board. Anytime an event would normally turn a character into a toad, the player draws the top card of the Transformation deck. The card drawn show the animal that the character is turned into as well as that animal's Strength, Craft and Movement.

As well as the information on the Transformations cards, the following rules are also in effect:

  • All Transformations last three (3) turns.
  • When you are transformed, drop all Gold, Objects and Followers on the space where you were transformed and you begin using the statistics listed on the Transformation card, instead of your character's.
  • While you are transformed, you may not add any additional Strength or Craft of your character.
  • You may neither cast nor gain Spells, though you keep the ones you had.
  • When you return to normal, your character will be as before, minus Objects, Gold, Followers and any Lives lost.
  • Even if an animal's Craft is 3, animals can not cast Spells.
  • Characters that are immune from being turned into a Toad, are not immune from being transformed into any other animal.
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File Size: 171k
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©2001 TALISMANIC CREATIONS