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Alignment

A character’s alignment shows his personality. A good character is polite and law-abiding, an evil character is a black-hearted villain, and a neutral character falls somewhere between these two extremes. Alignment may change during the game as the result of encounters or by the use of a special ability.

Changing Alignment

No character, including the Druid, may change Alignment more than once in any turn.
If a character who changes alignment has any cards not per- mitted by a new alignment (such as the Holy Grail or Runes- word), those cards must immediately be ditched in the space he occupies.