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Losing A Turn

Any instructions that result in the loss of a turn by the character encountering them ends the character’s turn immediately. This counts as a missed turn for that character if there are other cards to be encountered; otherwise, he misses his next turn instead.

Having and Using Cards

Characters are considered to have anything in their possession, such as Objects, gold, fate, Followers, and Spells.

When a character implements the ability of a card’s text box, he is considered to be using the card. Using cards is optional, and a character may always choose when to use a card he has. For example, the Cross allows a character to automatically destroy Spirits without resorting to psychic combat. The character may choose not to use the Cross and may attack a given Spirit instead.

Characters may have cards that they are not permitted to use, unless a given card specifically states otherwise. For example, the Monk character may not use Weapons in battle but he may have the Holy Lance in his possession to sell to the Alchemist or to deliver for a quest in the Warlock’s Cave. However, the Monk may not have the Runesword, because that card states that no good character may have it. A Monk encountering a Runesword must leave it faceup in his space.