Smile

<   31 > Contents
                                                       

Werewolf Den


Two dice are rolled for the Werewolf’s Strength each time a character lands on the space. This is the Werewolf that attacks that character until he escapes.

Example: The Dwarf lands on the Werewolf Den and rolls two dice to determine the Werewolf’s Strength. He rolls a “3” and a “5” which brings the Werewolf’s Strength to 8. The Dwarf then battles the Werewolf. The Werewolf rolls a “5”, which brings the Werewolf’s attack score to 13 (8 Strength plus an attack roll of “5”). The Dwarf rolls for battle and gets an attack score of 10 which means he is defeated and loses a life. On the Dwarf’s next turn, he decides to attack the Werewolf again instead of turning back.



The Werewolf battles with the same Strength of 8 but this time gets a “1” for his attack roll, which brings the Werewolf’s attack score to 9 (8 Strength plus an attack roll of “1”). If the Dwarf can get an attack score of 10 or more he will defeat the Werewolf and may move on next turn.