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Contents |   | 1 |   | Creatures and Enemies |   | 13 |   | Having and Using Cards |   | 24 |
Introduction |   | 2 |   | Combat |   | 13 |   | Ditching Followers and Objects |   | 25 |
Characters |   | 3 |   | Psychic Combat |   | 14 |   | Warlockâs Cave |   | 26 |
Strength |   | 3 |   | Character Rules |   | 15 |   | Crossing Between the Outer |   | 27 |
Craft |   | 3 |   | Objects |   | 15 |   | and Middle Regions |   | |
Fate |   | 4 |   | Followers |   | 17 |   | The Sentinel Space |   | 27 |
Gold |   | 5 |   | Spells |   | 17 |   | Rafts |   | 28 |
Lives |   | 5 |   | Example of Spell Limit |   | 18 |   | Crossing Between the Middle |   | 28 |
Special Abilities |   | 6 |   | Trophies |   | 19 |   | and Inner Regions |   | |
Adventure Cards |   | 7 |   | Evading |   | 20 |   | Movement in the Inner Region |   | 29 |
Types of Adventure Cards |   | 8 |   | Alignment |   | 21 |   | Encounters In the Inner Region |   | 29 |
Movement |   | 9 |   | Golden Rules |   | 22 |   | Crypt |   | 29 |
Encounters |   | 10 |   | Special Ability vs. Rules |   | 22 |   | Mines |   | 30 |
Example of an Encounter |   | 11 |   | Can vs. Cannot |   | 22 |   | Werewolf Den |   | 31 |
Attacks |   | 11 |   | Other Rules |   | 23 |   | Pits |   | 32 |
Battles |   | 11 |   | Toads |   | 23 |   | Crown of Command |   | 33 |
Resolving Battles vs. Creatures |   | 12 |   | Losing A Turn |   | 24 |   |   |