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Encounters
Characters can encounter a wide variety of monsters and personalities. Sometimes the encounters are friendly and aid the character with gifts. Other times the encounters are hostile and attack the character, or even turn him into a slimy Toad!
Characters only have encounters during their own turn, unless specifically instructed otherwise.
Encounters in the Middle and Outer Regions
Characters can only have encounters in the space where they land. They may never encounter anything in the space where they start their move.
Encountering a Space – Draw Cards Spaces
If a space instructs a player to draw cards, the cards to be drawn are always Adventure Cards, drawn from the top of the Adventure deck. If there are already any cards of any type on the space (such as Adventure, Purchase, or Spell Cards), then only enough cards to make up the given number may be drawn.
Adventure Cards must be dealt with in the order determined by their encounter number, starting with the lowest number, then the next lowest, and so on. In the case of a tie, the character encounters Adventure Cards in the order they were drawn. After any Enemies in the space are killed or evaded, any Stranger or Place there must be visited and any gold, Objects, and Followers may be taken.
If a character ditches Followers or Objects onto a draw cards space, he may only draw enough cards to make up the given number that may be drawn. For example, a character ends his move on a Draw 1 Card space and then ditches one of his Objects. He does not draw any cards now since there is already a card on his space.
A character may ditch Followers or Objects on a space to avoid drawing more cards, but he may not take them back during the same turn. Therefore, any Followers and Objects that are left on the space become available for other characters to take if they land on that space.