Card Name: Hermit
Card Type: Adventure
Card Sub-type: Stranger
Encounter Number: 4
Card Text:
Roll one die to determine where the hermit takes shelter.
1) Crypt 2) Plain of Peril 3) Cursed Glade 4) Oasis 5) Crags 6) Forest
The first character to land here will receive a Talisman, so long as there are still Talisman cards available.
Then, discard this card.
# Cards: 1 (1 in Base Game)
