Nature’s Wrath

Card Name: Nature’s Wrath

Card Type: Trial

Trial Number: 2

Sealed: 

  • Read the introduction for Trial 2 on page 15 of the rulebook.
  • Place this card on the Plain of Peril. Do not flip this card until you have unsealed the Portal of Power.
  • To unseal the Portal of Power, bury two Talismans on Places of Power – Then, flip this card.
  • Trial Event: Advance the doom tracker one space. All villain characters take their movement +2, stopping to attack any hero characters they land on.

Unsealed: 

  • Place this card on the Cursed Glade.
  • At the start of each player’s turn, place the top card of the Adventure deck into the discard pile.
  • ADVERSARY: NATURE ELEMENTAL – STRENGTH : 12, CRAFT: 12, LIFE: 1
  • If you defeat the Nature Elemental, you win! Read Winning Trial 2 on page 15 of the rulebook.
  • Trial Event: Advance the doom tracker one space. All villain characters take their movement +2, stopping to attack any hero characters they land on.

# Cards: 1 (1 in Fate Beckons)