Space Name: Portal of Power
Region: Middle
Space Instructions:
[+1 Draw Card Space]
OR
[Roll 2 dice]
If you are crossing to the Plain of Peril, you may attempt to open it. Pick the lock with craft or force it open with strength. Roll 2 dice. If your roll result is equal to or less than your chosen ability, move to the Plain of Peril. If it is higher, stay where you are.
# Instances: 1 (1 on Base Game Board)
