Will of the Wisp

Card Name: Will of the Wisp

Card Type: Character

Starting Space: Chapel

Alignment: Neutral

Starting Attributes:

  • Strength: 1
  • Craft: 5
  • Life: 4
  • Fate: 2
  • Gold: 1

Special Abilities:

You begin the game with two spells.

When you roll a 5 or 6 on the die for your movement, gain 1 fate token.

When you attack another character, you can choose to use psychic combat.

You cannot use this ability if encountered by another character.

When you exchange enemy spirit trophies for counters, you may treat that enemy’s craft value as though it were strength.

You may not use objects that are not magic objects, but you can still pick up and use bags of gold.

# Cards: 1 (1 in Fate Beckons)