Heroes of All Sizes

The first preview for The Frostmarch, the upcoming expansion for Talisman
originally published 8 October 2009

Have you felt the chill in the air? Winter approaches, and every passing day spreads the influence of the Ice Queen a little further. From her grim land of ice across the frozen waters of the north, she brings the Frostmarch. Armed with the Crown of Command, she is determined to transform our realm into a desolate and frozen wasteland. Who would dare stand up against such a formidable force?

Welcome to the first preview for the upcoming expansion to Talisman , The Frostmarch . Boasting 20 spells, 24 new Warlock quests, and over 80 exciting adventure cards, The Frostmarch will bring a new level of depth, challenge, and strategy to your Talisman experience. And with the new optional alternative ending cards, you can even change the very nature of your challenge!

To meet the massive threat brought by the Ice Queen, The Frostmarch introduces four new playable characters. Fans of classic Talisman will notice two familiar faces, but two original heroes are also joining the lineup! Today, we’ll take a look at one of each, a new and classic character.

The enormous Ogre Chieftain lumbers through the wilderness like a moving mountain. A commanding figure, he has the ability to dominate any foe of the “monster” type, making it a follower instead of a trophy if he defeats it in battle. Such followers can be stored away and used during any subsequent battle (discarding it afterwards), adding their own strength to that of the Ogre Chieftain. Better yet, this terrifying behemoth can choose when to use his dominated followers, and can use more than one of them per battle. This means that the Ogre Chieftain can amass an army of underlings, unleashing them at will on an unlucky opponent!

From the mighty Ogre, we move to a character of decidedly smaller stature. What the Leprechaun lacks in brute strength, he makes up for in the ability to raise a supply of gold quickly. Whenever this lucky little fellow lands in the Woods, he taps into his pot o’ gold, snatching three for his own uses. Along with this, he has the ability to teleport to any space (in his current Region) whenever he rolls a six! This combo means that he has quick access to useful funds, and can use those funds to bolster his strength against the vile Ice Queen!

Join us next time when we take a lengthy look at some of the new Warlock Quests, as well as a handful of new adventure cards!