The Hunter’s Moon

Card Name: The Hunter’s Moon

Card Type: Nemesis Trial

Trial Number: 3

Setup: 

During set up, place sacred sites on the board equal to the number of hero players, to a maximum of four.

Place them in this order:

1) Cursed Glade 2) Fields next to Forest 3) Fields next to Chapel 4) Fields next to Graveyard

Trial Adversary: Lady of the Hunt

  • Strength: 7
  • Craft: 7
  • Life: 3
  • Fate: 1 per hero character +2

The Lady of the Hunt cannot take damage until all the sacred sites have been destroyed.

When you attack as Lady of the Hunt, you may fire your bow at any character up to 3 spaces away in the same region.

Resolve battle as usual. If you lose, you do not lose a life.

Trial Villain: Wolf Villain

  • Strength: 3
  • Craft: 3
  • Life: 1

Before a wolf villain character attacks you may move another wolf villain character to the space occupied by the attacking wolf.

Trial Enemy: Wolf Minion

  • Strength: 3
  • Life: 1
  • Encounter Number: 2

Trial Rush:

You may move one villain character to a space occupied by another villain character.

# Cards: 1 (1 in Call of the Hunt)